The algorithms took more work than most other sections of the documentation, hence taking longer than all the rest. Fortunately the last few sections of documentation seem to be relatively easy in comparison.
Thursday, February 6, 2014
'Other design tools' section is finished
I worked on some screenshots in Photoshop because my program hasn't come far enough to develop real menus for it yet, but I need to have some idea of what the screens will look like. I managed to create some nice screenshots which represent what I'd like to see in the finished game. The menus are very visually appealing to the player and wouldn't be all too difficult to replicate in Pygame.
Friday, January 31, 2014
Charts completed!
I managed to complete all charts over one weekend; they were easy to do once you're in the right frame of mind :)
I'll work on other subjects for a while now, best to pace myself for this project.
Sunday, January 19, 2014
Planning and Designing started
I've been working on assignments from other subjects recently but I've managed to complete the Gantt Chart for the project and the Software Environment and Boundaries. Over the next few days I plan to complete all the graphs and diagrams in a short space of time, to get them out of the way.
Friday, January 10, 2014
Three sections down!
I was busy over Christmas so I wasn't able to post often, but over this time I've completed the Specifications, the survey and the Social Ethical Issues sections, which leaves Defining and Understand finished.
Now I need to work on Planning and Designing while developing some software code.
Wednesday, December 11, 2013
Mindmap finished
I've completed the mindmap for my project, this will help with both the Defining and Understanding stage and also Planning and Designing.
Tuesday, December 3, 2013
Presentation success
Class presentation was a success, I received valuable feedback which was helpful in deciding that my project is going to be a rhythm game. My original idea was for a top-down RPG, but that would have taken a lot of effort to complete and a rhythm game seems to interest me more anyway.